![]() They are saved in the folder that has been assigned in the Frame Buffer's seperate render channel box. Not local or when I submit to Deadline 9. When I use the State Manager to render out a frame using 3ds Max 2018 and Vray 3.6 the render elements don't get saved into the proper folder that Prism created. I'm testing to integrate Prism in my workflow but I bumped into a problem. These are now retained from the source objects making it possible to use advanced texturing workflows. Please let me know and thanks in advance! V-Ray CPU users can take advantage of user properties. How do I get the Render elements to work properly for Prism? ![]() ![]() ![]() I'm testing to integrate Prism in my workflow but I bumped into a problem. V-Ray Advanced 6 for 3ds Max v6.01. ![]()
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